MyCasinoIndex

MyCasinoIndex Interviews

2023-09-14
Interview with Christoffer Ødegården, Head of the Casino at Bojoko

​​When navigating casino affiliate sites, the user experience is vital, but what do the users actually want? We had the privilege to discuss this and much more with Christoffer Ødegården, Head of the Casino at Bojoko.  In this interview, Ødegården shares his insights into what casino players want from an affiliate site, the ...

2023-09-14
9 questions to an affiliate program: interview with Fortunate Partners

This is the "9 question to affiliate programs" project and today let us meet Fortunate partners. So, below are our 9 questions to them as well as their answers. You may also watch a video review of Fortunate Partners affiliate program by us on YouTube.   1. How the three casinos in ...

2023-09-14
9 questions to a casino: interview with Empire.io

This is an interview with Empire.io casino. See here for the full review of Empire.io. 1) What do you think shall happen in the first place as a user signed up in a casino? Sign up should be quick and easy. Especially in Crypto Casinos. The first thing that should happen is ...

2023-04-25
Interview with Bohdan Lytvyn on how the Affiliate Marketers Club work

Hi, community. This is an interview with Bohdan Lytvyn, owner and Editor-in-Chief of mycasinoindex.com and also a founder of the Affiliate Marketers Club. This is to explain how the Club works.  How Affiliate Marketers Club and mycasinoindex.com connected? Obviously, mycasinoindex.com is a centre-piece of the Affiliate Marketers Club. It all started from here. ...

2022-09-14
Toni Karapetrov (Habanero): Our goal is to deliver high-quality titles with the best underlying mathematics on the market

This is an interview with Toni Karapetrov, Head of Corporate Communications at Habanero, conducted in August 2022. To date, Habanero's portfolio includes over 130 slots... How can you describe the average game from Habanero? What do you think distinguishes your studio? At Habanero, our overall goal as a business is to deliver ...

2022-07-25
Robert Swan, head of game dev at Bally's Interactive: "our games truly put the players at the centre of everything"

How would you describe the 'average' game from Golden Hero? What do you think distinguishes you as a developer? We have two main types of games. The first type is smaller and more relaxing. We quickly built up a portfolio of around 10 of these as we initially developed our technology ...

2022-06-27
Natalia Chiaravalloti, Head of Content at Giochidislots: "How the Dignity Decree Transformed Gaming in Italy"

The Dignity Decree, introduced in 2018 to ban all forms of advertising in the gambling sector, marked a new era in Italy’s iGaming industry.  According to Natalia Chiaravalloti, chief editor of Giochidislots, the Dignity Decree dealt a major blow to gambling operators throughout Italy. Not only did it suppress the industry’s ...

2022-06-16
Renata Banyar, CMO at BetSoft: "Betsoft games are instantly recognisable due to the energy and the detail we put into them"

How would you describe the 'average' game from Betsoft Gaming? What do you think distinguishes you as a developer? I don’t think there is such a thing as an ‘average’ Betsoft game. Betsoft deliberately chose to go down the quality not quantity route. That is why, after 16 years in business, ...

2022-05-27
Anna Serheieva, BDO und Marketing Manager bei Onlyplay: „Ein netter Witz von heute wird morgen zu einem großartigen Spiel.“

Inmitten der Präsentation von Onlyplay auf dem CasinoBeats Summit in Malta vom 24. bis 26. Mai 2022, Anna Serheieva, BDO & Marketing Manager, hat freundlicherweise zugestimmt, Olena Androshchuk, Marketing Manager von MyCasinoIndex, ein Interview zu geben.  Zuallererst möchte das Team von Mycasinoindex Ihnen für dieses Interview danken, jetzt, wo in Ihrem ...

2022-05-26

Dieses Interview mit Will Burrows, VP, Design von Crazy Tooth Studio, wurde unter Beteiligung von Michelle Perez, Operations Manager, per E-Mail von Bohdan Lytvyn, Chefredakteur von Mycasinoindex.com, im Mai 2022 geführt. Wie kann man das durchschnittliche Spiel von Crazy Tooth beschreiben? Was denkst du, zeichnet dein Studio aus? Auf den ersten Blick ...

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